Priest

Abilities
Note: The description is at its max level

Heal (10MP) - Restore 8 health to this fighter and all nearby allies.

Divine Blast (8MP) - Emit a holy blast that stuns nearby enemies for 5 seconds and deals 5 EDMG to nearby enemy skeletons.

Purge (Passive) - All enemy skeletons move 50% slower and take 1 more DMG from all attacks.

Holy Water (16MP) - Drop a potion of holy water that can be picked up by allies. The potion will bring the ally back to life if they fall.