Weapons

Weapons are divided into 5 rarities as follows (without price reductions):
 * Common - (100 coins) - gives +1 to any stat
 * Uncommon - (300 coins) - gives +2 to any stats
 * Rare - (1000 coins) - gives +3 to any stats
 * Epic - (2000 coins) - gives +(4-5) to any stats
 * Legendary - (4000 coins) - gives +(5-6) to any stats
 * Godly - (100 gems) - gives +(8-10) to any stats

EDF is unique in these stats as sometimes in equipment it will count as around 1.5-2 stat points.

* higher rarity weapons (i.e.Epic & Legendaries) requires some investments into the "Quality Products" upgrade.

Weapon classes
There are several weapon classes:
 * Swords/Sabers - Melee weapon, can be used by Trainee, Fighter and any class after the Swordsman line.
 * Spears - Melee weapon (/ranged for Javelineer), can be used by any of the Spearman line (Excluding Paladin).
 * Bows - Ranged weapon, can be used by any of the archer line except pickpocket, Thief, Assassin and Wildlings
 * Fists - Melee weapon, can be used by the Brawler line and the Wildling.
 * Axes - Melee weapon, can be used by the Paladin, Fighter, Swordsman line (Excluding fencer), Lumberjack and Bezerker line.
 * Staffs - Ranged weapon, can be used by any of the Apprentice (magician) line.
 * Daggers - Melee weapon, can be used by Trainee, Swordsman, Fighter line, Apprentice line, Trapper line and Pickpocket line.
 * Crossbows - Ranged Weapon, can be used by Crossbowman line and the Ninja class.
 * Wands - Ranged Weapon, can be used by the Apprentice line.
 * Guns - Ranged Weapon, legendary class and above, can be used by the Archer line (Excluding the Pickpocket line and the Wildling class).
 * Bombs - Ranged Weapon, Rare class and above, can be used by any class except the Javilineer class and the Fencer Class.

Gobbo Energy Blade
The first EDMG based weapon received before the fight against Gobbo Digger Boss. It provides +1 to HP, ATK, and SPD as well as having a 20% chance to hit multiple enemies.

Monster Bow
Obtained after defeating the boss, Monster Brambler on Monster Forest. It deals Energy Damage plus ot provides +1 ATK, DEF, and +2EDF as well as having a 10% chance to shoot through enemies.

Boomer Bombs
Unlocked after accomplishing "Boomers Go Boom", the bomb provides +2 ATK and +1 SPD, it also has a 10% chance to throw muliple bombs.

Staff of Necronon
This is an epic staff that is given when the bonus objective is completed on the Tomb of Necronon, and gives +4 EDF, as well as ignoring EDF and DEF and poisons the enemy for 3 DMG over 3 seconds. This gives an easy way to defeat and farm colossus if one has not already got a 4 star Monk or a 3 star Death knight (which both have abilities to ignore EDF and DEF).

Big Foot Fists
Acquured once defeating Big Foot at the stage at its own namesake, it provides +3 HP and +1 ATK, with 25% chance to knock enemies.

Special random charecteristics
Sometimes shop bought equipment has other effects that occur with it:
 * Bombs have a chance to have a charecteristic to chuck more bombs when they are thrown.
 * Some non-EDMG weapons have a chance (at [....] or higher) to be EDMG when bought at the shop.

If anyone has any edits or corrections please add.